diff --git a/Nerfed.Runtime/Gui/GuiViewportWindow.cs b/Nerfed.Runtime/Gui/GuiViewportWindow.cs index 92abb2d..4fbe54c 100644 --- a/Nerfed.Runtime/Gui/GuiViewportWindow.cs +++ b/Nerfed.Runtime/Gui/GuiViewportWindow.cs @@ -6,16 +6,16 @@ namespace Nerfed.Runtime.Gui { internal class GuiViewportWindow { + public Window Window => window; + private readonly GCHandle gcHandle; - private readonly GraphicsDevice gd; + private readonly GraphicsDevice graphicsDevice; private readonly ImGuiViewportPtr vp; private readonly Window window; - public Window Window => window; - - public GuiViewportWindow(GraphicsDevice gd, ImGuiViewportPtr vp, Window window) + public GuiViewportWindow(GraphicsDevice graphicsDevice, ImGuiViewportPtr vp, Window window) { - this.gd = gd; + this.graphicsDevice = graphicsDevice; this.vp = vp; this.window = window; @@ -23,15 +23,15 @@ public GuiViewportWindow(GraphicsDevice gd, ImGuiViewportPtr vp, Window window) if (!window.Claimed) { - gd.ClaimWindow(window, SwapchainComposition.SDR, PresentMode.Immediate); // What PresentMode do we need? + graphicsDevice.ClaimWindow(window, SwapchainComposition.SDR, PresentMode.Immediate); // What PresentMode do we need? } vp.PlatformUserData = (IntPtr)gcHandle; } - public GuiViewportWindow(GraphicsDevice gd, ImGuiViewportPtr vp) + public GuiViewportWindow(GraphicsDevice graphicsDevice, ImGuiViewportPtr vp) { - this.gd = gd; + this.graphicsDevice = graphicsDevice; this.vp = vp; gcHandle = GCHandle.Alloc(this); @@ -48,8 +48,8 @@ public GuiViewportWindow(GraphicsDevice gd, ImGuiViewportPtr vp) WindowCreateInfo info = new WindowCreateInfo("Window Title", (uint)vp.Pos.X, (uint)vp.Pos.Y, screenMode, systemResizable, false); - window = new Window(gd, info); - gd.ClaimWindow(window, SwapchainComposition.SDR, PresentMode.Immediate); // What PresentMode do we need? + window = new Window(graphicsDevice, info); + graphicsDevice.ClaimWindow(window, SwapchainComposition.SDR, PresentMode.Immediate); // What PresentMode do we need? window.OnMovedEvent += HandleOnMovedEvent; window.OnResizedEvent += HandleOnResizedEvent; @@ -64,7 +64,7 @@ public void Dispose() window.OnResizedEvent -= HandleOnResizedEvent; window.OnCloseEvent -= HandleOnCloseEvent; - gd.UnclaimWindow(window); + graphicsDevice.UnclaimWindow(window); window.Dispose(); gcHandle.Free(); }