diff --git a/Assets/MA_ToolBox/MA_Utilities/MeshUtils/MA_MeshUtils.cs b/Assets/MA_ToolBox/MA_Utilities/MeshUtils/MA_MeshUtils.cs index 83b2b02..4827ca8 100644 --- a/Assets/MA_ToolBox/MA_Utilities/MeshUtils/MA_MeshUtils.cs +++ b/Assets/MA_ToolBox/MA_Utilities/MeshUtils/MA_MeshUtils.cs @@ -62,7 +62,7 @@ namespace MA_Mesh assetPath = savePath + prefabName + ".prefab"; -#if UNITY_2018_4_OR_NEWER +#if UNITY_2018_3_OR_NEWER PrefabUtility.SaveAsPrefabAsset(gameObject, assetPath);