diff --git a/Runtime/MaskRenderer.cs b/Runtime/MaskRenderer.cs index f8d0614..3e50d5e 100644 --- a/Runtime/MaskRenderer.cs +++ b/Runtime/MaskRenderer.cs @@ -119,6 +119,7 @@ namespace TAO.InteractiveMask { public static int LayerCount = 0; + public bool enabled = true; public Type type = Type.Clear; public Mask mask = new Mask(); public Shader blit = null; @@ -168,6 +169,11 @@ namespace TAO.InteractiveMask public void Blit(RenderTexture source, RenderTexture target) { + if (!enabled) + { + return; + } + switch (type) { case Type.Clear: